Category: Mobile

  • Reflecting on UI polish

    Reflecting on UI polish

    I’ve been meaning to give the trippler UI a glow up for MY2025 and my PyCon AU selection finally provided the impetus. In previously envisioning migrating to a Javascript front-end (vibe coded?), I was possibly making the next step bigger than it needed to be, as I’ve managed to squeeze a bit more out of…

  • Stop thinking

    Stop thinking

    EV road trips have a different cadence. You might need to charge an EV up to twice as frequently as you’d refuel an ICE vehicle (depending on the pair compared). However, given people need to stop too, this doesn’t necessarily mean trips take longer, and the different pattern of stops may even make the trip…

  • Ur Uber

    Ur Uber

    The other day a former classmate described a project of mine in 2010 as “the idea for Uber before Uber was even a thing”. Nearly 15 years later, I thought it would be interesting to pen some reflections on how we came by the idea and why we didn’t pursue it. Mowbb Mowbb* would make…

  • trippler development notes

    trippler development notes

    This is the behind-the-scenes companion post to a resilient charging planner, sharing more on the development process and how the app works, with links back to earlier work. Design philosophy I wanted to focus on the core problem of interactively exploring charging options under varying trip requirements. I wanted a tool that I would use…

  • A resilient charging planner

    A resilient charging planner

    Check out the prototype of trippler, an interactive charging planner for resilient EV road trips. Based on my own EV road trip experience, trippler is as much about easily understanding charging options and contingencies, to reduce charger anxiety, as it is about coming up with a single best plan. Features Simply enter the start and…

  • The Lockdown Wheelie Project, Part 2

    The Lockdown Wheelie Project, Part 2

    I now have an AI coach for my wheelie project. Coach has seen over 1,500 of my wheelies, and reckons they can tell pretty quickly whether my effort will be wheelie good or bad. Coach also fits on my phone, so they come on rides when I want real-time advice. Read the full article over…

  • Jetty to Jetty app

    Jetty to Jetty app

    I released an app 🙂 – for iOS and Android. It’s a self-guided audio tour of historic sites in Broome, Western Australia, including beautiful stories told by locals. Nyamba Buru Yawuru developed the concept, curated the media, engaged local stakeholders, and were product owners for the app. This work was exciting for its value to the…

  • Fireballs in the Sky wins iAward

    Fireballs in the Sky wins iAward

    Very exciting news for the Fireballs in the Sky app team from Curtin University and ThoughtWorks: the app won the iAwards education category in 2015! The AIIA iAwards are the premier awards program for innovation in the Australian digital economy. Believe me, I am excited, even though Phil gets all the speaking parts in this heavily edited interview 🙂 I…

  • Seeing Stars – Bespoke AR for Mobiles

    Seeing Stars – Bespoke AR for Mobiles

    I presented on the development of the awesome Fireballs in the Sky app (iOS and Android) at YOW! West with some great app developers. See the PDF. (NB. there were a lot of transitions) Abstract We’ll explore the development of the Fireballs in the Sky app, designed for citizen scientists to record sightings of meteorites…

  • Augmented/Virtual Reality with Horizontal Coordinates in iOS and Android

    Augmented/Virtual Reality with Horizontal Coordinates in iOS and Android

    So, you want your mobile or tablet to know where in the world you’re pointing it for a virtual reality or augmented reality application? To draw 3D geometry on the screen in OpenGL, you can use the rotation matrixes returned by the respective APIs (iOS/Android). The APIs will also give you roll, pitch and yaw…