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I did it my way – hand-rolled navigation with open spatial data
Sure commercial maps app directions are great, but have you ever found the customisation options limited? What if you want to use bike paths and back streets when cycling, or avoid winding roads that might make backseat passengers car-sick on a road trip? The paved route OpenStreetMap and OpenRouteService do provide this type of functionality,…
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End-to-end simulation hello world!
I’ve talked to many people about how to maximise the utility of a simulator for business decision-making, rather than focussing on the fidelity of reproducing real phenomena. This generally means delivering a custom simulator project lean, in thin, vertical, end-to-end slices. This approach maximises putting learning into action and minimises risk carried forward. For practitioners,…
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22 rules of generative AI
Thinking about adopting, incorporating or building generative AI products? Here are some things to think about, depending on your role or roles. I assume you’re bringing your own product idea(s) based on an understanding of an opportunity or problems for customers. These rules therefore focus on the solution space. Solutions with generative AI typically involve…
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Reasoning About Machine Creativity
With the current interest in generative AI, I wanted to write a short post updating the framing I took in my older talk Reasoning About Machine Intuition (2017), which was intended for broad audiences to understand the impact and best application of AI solutions from multiple digital delivery perspectives. Bicycles and automobiles share some features…
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Summertime, and the puzzling is made easier
In between beach trips and bike rides, I whiled away more than a few summer hours on puzzles I found in the various AirBNBs we rented. Returning home, I rediscovered a sliding tile puzzle with a twist called Asteroid Escape, where embedded asteroids prevent certain tiles sliding past each other in certain configurations. With 60…
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Nerfing along
NeRFs provide many benefits for 3D content: the rendering looks natural while the implementation is flexible. So I wanted to get hands on, and build myself a NeRF. I wanted to understand what’s possible to reproduce in 3D from just a spontaneous video capture. I chose a handheld holiday video from an old iPhone X…
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Throwback Thursday
The metaverse is a topic currently, though the concept has a long history. Twenty years ago, in the dotcom era, I was exploring this space, as I was recently reminded. Feeling nostalgic, I dug these projects out of the NAS archives. Tech has moved on, but there’s enduring relevance in what I learned. VO2max (1999)…
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Synthesising Semantle Solvers
Picking up threads from previous posts on solving Semantle word puzzles with machine learning, we’re ready to explore how different solvers might play along with people while playing the game online. Maybe you’d like to play speed Semantle against an artificially intelligent opponent, maybe you’d like a left-of-field hint on a tricky puzzle, or maybe…
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Second Semantle Solver
In the post Sketching Semantle Solvers, I introduced two methods for solving Semantle word puzzles, but I only wrote up one. The second solver here is based the idea that the target word should appear in the intersection between the cohorts of possible targets generated by each guess. To recap, the first post: introduced the…
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Data Mesh Radio
I joined Scott Hirleman for an episode (#95) of the Data Mesh Radio podcast. Scott does great work connecting and educating the data mesh community, and we had fun talking about: Fitness functions to define “what good looks like” for data mesh and guide the evolution of analytic data architecture and operating model Team topologies…